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Jailbreak
The first jailbreaking method was released on July 10, 2007, which initially was meant to provide a way to use custom
On August 6, 2007 the first third-party game was released for the iPhone and iPod Touch.
On October 10, 2007, about 3 months after the original iPhone was released, another method to jailbreak the iPhone was discovered. Apple and hackers then engaged in a battle to patch up security holes and to exploit them. Hackers eventually released a tool to permanently jailbreak iPhone OS 1.0.
On the release of iPhone OS 2.0, the iPhone Dev Team released PwnageTool, a jailbreaking application that used a graphical user interface.
In January 2009, the iPhone Dev Team commenced work on jailbreaking the iPod Touch 2G.[3] "redsn0w lite" was the code name for a tethered iPod Touch 2G jailbreak, and in April, redsn0w 0.1 was released.
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On March 10, 2009, the untethered jailbreak was released for the iPod Touch 2G utilizing an exploit found by the Chronic Dev Team, and developed with the help of iPhone Dev Team member "planetbeing". It was released as a rough patch, and was not implemented into a GUI until next month, when planetbeing made "redsn0w" based on QuickPwn sources.
On March 17, 2009, Apple announced the release of iPhone OS 3.0.Three months later, the iPhone Dev Team released PwnageTool 3.0 and redsn0w 0.7.2, which allowed users of the original iPhone, iPhone 3G, and iPod Touch running the OS 3.0 to be jailbroken on both Macs and PCs.
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On July 3, 2009, Geohot released a jailbreak application for the iphone jailbreak.
On July 7, 2009, four days after George Hotz release, the iPhone Dev Team updated redsn0w to support the iPhone 3GS.